Legacy of Sol™

THE LEGACY OF SOL

Legacy of Sol™ – The Legacy of Sol

A story-driven sci-fi 4X real-time strategy game. Explore new star systems, establish colonies, command fleets, and decide whether diplomacy or military force will secure humanity’s future.

4X strategy 20–200 hours of gameplay Intelligent AI opponents
ABOUT THE GAME

Explore. Expand. Build. Decide.

Legacy of Sol™ is a story-driven sci-fi 4X RTS where your strategic choices and the story shape each other. Explore the galaxy, build functioning colonies, develop new technologies, and command your fleets in real time.

Not every conflict has to be solved with weapons. You can negotiate trade agreements, build alliances, or impose your will through military force. Intelligent AI opponents expand, gather resources, build fleets, and react to your decisions.

Exploration Expansion Economy and research War or diplomacy
4X

Explore, Expand, Exploit, Exterminate: explore, expand, exploit resources, and defeat your opponents or deal with them through diplomacy.

RTS

Real-time strategy: events across the galaxy unfold in real time while you command fleets, colonies, and research.

200+star systems to explore
1 667+planets
200+unique story and strategic missions
20–200hours of gameplay, depending on your play style

Follow the main storyline or explore every corner of the galaxy if you want a much deeper adventure. You decide whether to focus on the key events or spend hundreds of hours on colonization, research, diplomacy, and war.

STORY STAGES

Shape humanity’s fate across five eras

The first three stages already form the backbone of the game. Two further eras are currently in development, but they are already part of the full vision.

ILEARNING THE FOUNDATIONS

Conquering the Solar System

Survey Mars and establish the first self-sustaining colonies.

  • Mars exploration and colonization
  • research
  • production
IIINTERSTELLAR ERA

The first interstellar steps

Jump technology opens the nearby star systems

  • Exploring Alpha Centauri and new systems
  • first contact
  • strategic decisions with lasting consequences
IIIA NEW ERA

The beginning of something new

The shadow of war grows, and past decisions begin to matter more.

  • New species
  • New technologies and ship classes
  • Trade
  • New resource
IVADAPT OR ESCAPE

Clash of empires

Large-scale diplomatic conflicts or a war fought on several fronts?

  • New technologies and ship classes
  • Preparing for a turning point
  • New resource

Details are still in development.

VNOT ALL THAT GLITTERS IS GOLD

The endgame of Legacy of Sol™

The climax of the full galactic story, where the long-term consequences of your earlier decisions finally converge.

Details are still in development.

The Solar research ship in the shipyard IN-GAME CINEMATIC
YOU BECOME PART OF THE STORY!

You do more than manage systems. You give orders.

The campaign connects its strategic layers through dialogue, reports, video cinematics, and decision points. The story evolves around your choices and the capabilities of your fleets.

Dialogue Cinematics Decisions
GAMEPLAY

Every layer of an empire on one command interface

The main direction of the story is set, but your relationships, battles, and strategic decisions determine how you reach each turning point and what condition humanity is in when the next crisis arrives.

A Legacy of Sol™ system view

Mission center

Track the story and current objectives in one place.

System management

Overview of planets, colonies, resources, and local fleets.

Time controls

Pause or accelerate events at your own pace.

Strategic panels

Research, shipyards, fleets, and messages in one unified interface.

Fleets

Coordinate research, patrol, colony, and jump ships.

Colonies

Resources, population, infrastructure, and planetary defense.

Research

Gradually unlock new ship classes and technologies.

War and diplomacy

Choose whether alliances, trade, or military force will shape the story.

HUMAN STAR FEDERATION

Survival takes more than one ship. It takes several fleets working together.

Every ship class serves a different purpose. Exploration, colonization, defense, and interstellar movement are all parts of one system.

14 human ship classes The full game features fourteen human ship types and classes. Here is a first look at some of the units already completed.
Research shipResearch ship
Patrol shipPatrol ship
Colony shipColony ship
Jump shipJump ship
A Legacy of Sol™ fejlesztője a LittleShark Marketing Kft.
ABOUT THE DEVELOPERS

Small team. Big universe.

Legacy of Sol™ is being created by a small independent development team. We combine more than 25 years of development experience with a passion for space strategy, classic science fiction, and story-driven games.

We are not building a generic space game. We are creating a world where exploration matters, decisions have consequences, and a single diplomatic or military move can change the fate of entire star systems.

The game will be completed regardless of community funding. Community support can help us move faster, create more content, begin testing sooner, and realize the full vision at a higher visual, musical, and technical standard.

Become part of development
SUPPORT MILESTONES

The base game will be completed.
Support raises the full vision to a higher level.

Development of Legacy of Sol™ continues independently of community support. Reached milestones make additional content, deeper systems, and a higher audiovisual standard possible.

Enhanced audiovisual quality

More and longer story cinematics, more detailed scenes, unique faction introductions, additional character portraits, advanced visual effects, new system backgrounds and space phenomena. More professional sound effects, additional original musical themes, dynamic music, and narrated key scenes.

Deeper galactic story

More side missions, more complex mission chains, more decision points and alternative solutions. Deeper lore, an integrated galactic encyclopedia, faction, technology and historical databases, hidden storylines, ruins, abandoned ships and ancient facilities.

Richer diplomacy

A more detailed relationship system with reputation and trust, trade and research agreements, neutrality and non-aggression pacts, mediation, treaty violations, betrayal, joint campaigns, sanctions, and trade blockades.

Expanded strategic systems

Galactic events such as supernovae, epidemics, coups, pirate invasions, and technological breakthroughs. Deeper colony management with planetary specialization, satisfaction, local politics, construction chains and migration, plus fleet doctrines, admirals, and automated resupply.

Standalone battle simulator

Assemble friendly and enemy fleets, choose ship levels, technologies, planetary defense units, environments, AI behavior and tactical formations, then analyze battle results and losses independently of the campaign.

Galaxy-builder sandbox mode

Create your own galaxy: set its size, number of star systems, factions and starting positions, technology level, resource abundance, AI difficulty, diplomatic relations, pirate activity, story events, and victory conditions.

These milestones represent expansions beyond the planned base-game content. The detailed technical scope of the listed features may change during design and testing while preserving each milestone’s core purpose and value. Every reached level also helps us involve additional programmers, artists, animators, composers, writers, translators, and testers.

DEVELOPMENT ROADMAP

The next milestones

Our public, deliberately conservative roadmap based on the current state of development.

Second half of 2026

Development and internal testing

Integrating game systems, expanding story stages, technical stabilization, and continuous internal testing.

Christmas 2026

Closed alpha for Founders and Patrons

Our goal is for eligible Founder and Patron supporters to be the first to try the alpha build in development and provide direct feedback.

First half of 2027

Closed beta for Explorers, Founders and Patrons

During the closed beta, eligible Explorer, Founder and Patron supporters can test the game more broadly and help refine it through their feedback.

Autumn 2027

Balance, bug fixing and content refinement

Based on testing, we will fix issues, refine gameplay and balance, and finalize the content required for public release.

Q4 2027

Target public release of the full game

Public release of the final Legacy of Sol™ and delivery of digital game copies to eligible supporters.

The schedule is a target and may change based on development and testing. Completion of Legacy of Sol™ does not depend on the amount of community funding; contributions increase the game’s depth, richness of content, and audiovisual quality.

COMMUNITY SUPPORT

Choose your supporter display package

Supporter

€3–34
  • name on the online Supporters Wall

Settler

€35–139
  • bonus: digital copy of the full game at release
  • enhanced name display on the online Supporters Wall

Founder

€275–2 749
  • Explorer display service and bonuses
  • bonus: early alpha participation
  • bonus: priority tester feedback channel
  • name and logo in the end credits
  • featured placement on the online Supporters Wall

Patron

€2,750 and above
  • Founder display service and bonuses
  • name and logo on the game start screen
  • bonus: priority access to early test builds
  • bonus: more direct developer feedback channel
  • featured Patron placement on the online Supporters Wall

Display order: supporters are displayed in descending order by the package fee paid. For equal package fees, alphabetical order by supporter name determines the order.

The exact size, placement, duration, and visual treatment of supporter names and logos will be determined before final release, taking into account the number of supporters, support amounts, and the technical and visual constraints of each surface. All recognition will follow the game’s unified visual identity.

Supporter recognition does not provide ownership, decision-making rights, or gameplay advantages. Names and logos may appear only after prior approval and in a lawful form consistent with the game’s identity.

The timing, duration, technical conditions, and participant count of alpha and beta testing depend on the current state of development. Tester access does not grant decision-making or approval rights regarding development.

THOSE HELPING MAKE IT HAPPEN

Featured supporters

Thank you to everyone whose exceptional support contributes to the development of Legacy of Sol™.

Approved featured supporter profiles will appear here soon.

Contact

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